Now, after ten years in the pipe, games have emerged, Mario-like, into modern art’s innermost sanctum—or at least a modest gallery next to the lobby at MOMA, which is exhibiting its collection, of thirty-five games, in a free show called “Never Alone.” The selection includes mass phenomena like Eve Online and Minecraft, critical darlings like The Stanley Parable and This War of Mine, and offbeat experiments like Everything Is Going to be OK, a depression diary in the form of a glitchy operating system. Interspersed with the games are a bevy of more utilitarian acquisitions: accessibility devices, a computer created by the early-two-thousands initiative One Laptop Per Child, and even symbols like “@.”