Last year, the Tribeca Film Festival awarded its inaugural prize in game design to Norco, a point-and-click adventure set in a refinery town on the Mississippi River. Designed by a small collaborative, Geography of Robots, the project had already earned a devoted online following for its art, which conjures a near-future Louisiana in twilit pixel-art tableaux: an android seated on a pickup’s tailgate; elevated highways crossing ancient cypress swamps; refinery stacks flaring against an emerald sky. The moody style—which the developers describe as “petroleum blues”—recalls a Southern-gothic “Blade Runner.” Underlying its attraction is a question peculiar to the climate grief of our era: What does it mean to love a landscape that is engineering its own disappearance?